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Digital Production Arts - Animation
Animation
During this class, I was exposed to current studio practice in the development of 3D computer graphics and animation for film, electronic games, and visualization. Topics included modeling, rigging, animation, texturing, lighting and rendering.
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The Assignment:
The final project in this course was to create a short film from design all the way to completion. The film features a robot protagonist interacting with an object that isn't working as expected.
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The Goal:
The goal of this course was to help me develop skills, at the basic level, with prevailing studio practice across the entire production pipeline for 3D modeling and animation.

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